// ogl3d03View.h : interface of the COgl3d03View class
//
/////////////////////////////////////////////////////////////////////////////

#include <gl\gl.h>
#include <gl\glu.h>

#if !defined(AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_)
#define AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class COgl3d03View : public CView
{
protected: // create from serialization only
        COgl3d03View();
        DECLARE_DYNCREATE(COgl3d03View)

// Attributes
public:
        COgl3d03Doc* GetDocument();

// Operations
public:

// Overrides
        // ClassWizard generated virtual function overrides
        //{{AFX_VIRTUAL(COgl3d03View)
        public:
        virtual void OnDraw(CDC* pDC);  // overridden to draw this view
        virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
        protected:
        //}}AFX_VIRTUAL

// Implementation
public:
        virtual ~COgl3d03View();
#ifdef _DEBUG
        virtual void AssertValid() const;
        virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
        void DrawWithOpenGL();
        HGLRC m_hRC;
        //{{AFX_MSG(COgl3d03View)
        afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
        afx_msg void OnDestroy();
        //}}AFX_MSG
        DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in ogl3d03View.cpp
inline COgl3d03Doc* COgl3d03View::GetDocument()
   { return (COgl3d03Doc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_)