// ogl3d03View.h : interface of the COgl3d03View class // ///////////////////////////////////////////////////////////////////////////// #include <gl\gl.h> #include <gl\glu.h> #if !defined(AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_) #define AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class COgl3d03View : public CView { protected: // create from serialization only COgl3d03View(); DECLARE_DYNCREATE(COgl3d03View) // Attributes public: COgl3d03Doc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(COgl3d03View) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: //}}AFX_VIRTUAL // Implementation public: virtual ~COgl3d03View(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: void DrawWithOpenGL(); HGLRC m_hRC; //{{AFX_MSG(COgl3d03View) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in ogl3d03View.cpp inline COgl3d03Doc* COgl3d03View::GetDocument() { return (COgl3d03Doc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_OGL3D03VIEW_H__E3AA5A4C_74D4_11D7_B5B9_00106090150C__INCLUDED_)